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The Glory Star Project

glory star project
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the kindle ebook here...


NEW DETAILS

Remember how in the old details I just started to ask questions and then answer them? Well, that's a great technique, but I wanted to make sure you realized there are certain questions that you should always ask when trying to flesh out a character, an object, or a world, so that you have a clear idea and don't have to fumble around trying to figure out just exactly what you're supposed to be asking about.

First and formost, everything in existence has physical traits, even anti-matter, which has the trait of no physical form in much the same way as an ethereal being or object would. In the same way, if something is sentient, it will have an emotional state, and likely a spiritual one also. If it's an object, though, you can limit yourself somewhat on what you need to know (unless of course the thing is poisonous or magical, then you have a bit more work!)

Detailing a Beverage or Food

So, if you want to detail a can of soda, for example, what would you need to know? For starters, there are the questions you don't need to ask because you know those answers...it's a can, it contains soda, the object is (supposedly) drinkable. In this case, what don't you know? The size of the can? The color of the can? The type of soda? The taste of the soda? So those are the questions you would then be concerned about.

Which brings me to another point...what types of drinks will be served up to people and in what types of containers on these various worlds? What foods will be available? Heads up, it's not a certainty that a consumable on Regulus and a consumable on Gamlin Prime are going to look the same—unless of course you want them to. So, sounds like we need to create a consumable builder. I've begun to build this tool but so far it's quite crude. In any case, find it right here

Detailing a Means of Transport

This is also an object, but there's a lot more to transport objects because firstly, there are numerous kinds, especially in a sci-fi. You have wheeled ground transport, flying transport, space traveling transport, and then you even have the possibilities like portals, teleporters, or even for that matter boats, submarines, or things we haven't even thought of yet.

Clearly you must also figure out the mechanism for movement of these things...machinery? No moving parts because the thing floats? No moving parts because the thing turns you into atomic particles and reassembles them somewhere else? And what about reliability? Does the thing work like it's supposed to or is it broke?

Then too, many objects that would be used as transport in science fiction have a computer either connected to them or controlling them in some way. Clearly, this topic is pretty darn involved and I need to make a transport builder. When I do, this will be the spot to find it right here.

Detailing a Type of Shelter

Well here's a really loaded topic. Where do these people go when they wish to evade the elements? For that matter, what elements are they trying to evade...a topic we'll get to shortly. But as I was saying, how do they 'step inside'? It could be a cave, a tower, a hut, a lean-to, made of bricks or local vegetation, there's just too many varieties involved. Sometimes, it might even be flying, floating on liquid, submerged beneath liquid, hovering, hidden. Who even knows. Want a tool to help build the thing? This one's going to be a bit more involved, folks, because you can't build a dwelling until you've got some idea what environment you're building it in. Clearly you're not building a grass condo while traveling through the depths of space...well, at least not unless you're great at coming up with some pretty weird tales. If you want a dwelling builder, you'll eventually find that right here.

Detailing the Environment

This one's pretty tough because you need to know a few things before you can figure this out. Well, firstly if you are on a space ship the environment probably is a lot different than if you are on a world, so the first step in the process has to be that sort of thing. If you're traveling through space the 'environment' variables would be stuff like deep space, a nearby world, or, well, you know, a wormhole? But if you're cozy on Regulus the 'environment' is a lack of atmosphere and temperatures that would vary depending on whether you are near a star.

I didn't bother to build anything about the Regulus star because Glory wasn't going to stick around, but you can be guaranteed we'll need to know about the Gamlin star, or others they'd be nearing if they were to leave the Gamlin solar system and go to a nearby one (sort of like if we left Sol and headed to Proxima). So that's the one thing. But then what if you land on some moon? Does that have an atmosphere? Caves to hide in during sunlight? Would you get fried like bacon if you don't get your ass inside quick enough? That's a thing you'd need to know.

Worlds with atmospheres usually will add in weather patterns, whether or not there's liquid, whether that liquid is water, whether that water might flood a cave you tried to shelter in at any point, whether it might dry up for too long and leave you thirsting to death. Then too, are there building materials wherever you are? Can you actually build that grass condo on this world, or is it just dirt and rocks around here? Materials to light a fire? Ability for the fire to remain lit in the atmosphere? Not a good idea to light that fire because it would light up all that atmosphere and incinerate you?

Clearly, this is a highly involved subject that comes in different parts...what we need here are several builders of some sort...atmosphere builder, terrain builder, weather builder, etc. When I figure them out I'll place those here too.

Don't want to wait on builders? If you're as excited about potential worlds as I am, you're going to absolutely LOVE this place:

https://exoplanets.nasa.gov/eyes-on-exoplanets/#/


Check back here periodically to see if I've managed to build any of these tools. Until then, though, get into the habit of asking questions and answering them. Keep a worldbuilding journal...you never know when you might want to come and grab an environment for your sci-fi or fantasy world.

Obviously, since I didn't build my specific worlds in here...we gotta worldbuild all this stuff elsewhere...Worldbuilding Menu


In the mood for a little space travel? Try one of these stories...

Piece on Earth Star Folly Dark Nebula Captains Caress


What is a credit builder loan???

You need credit, but you can't seem to build it up. Maybe you just don't buy stuff, or maybe you had some trouble paying something off...

A credit builder loan helps because you are giving the loan to yourself. You put a little money each month in there and it gets reported to the bureaus.

After a couple of years, your loan 'matures' and you are able to receive a lump sum of your funds minus a fee. Self will also report this success.

As long as you pay each month and finish what you started, it will increase your credit score. Along the way, they have other products you also might like.

If you want to give it a try, please consider getting it using this link so I'll get credit...literally...lol!

https://self.inc/refer/13651697


rjw books
Robin's Amazon Page

Robin Joy Wirth
robin@redshadow67.com
948 S. Ainsworth Ave, #C
Tacoma, WA, 98405

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worldbuilding workbook

Use this low-content book to create characters, settings, internal or external factors that might affect the outcome of your fiction.
Fill the 200 8.5x11in pages with details, or even just doodle in there if you want...
This is your creativity catch-all. Gather up all your story ideas and put them in here. $6.95 plus shipping in the US amazon store.


worldbuilding workbook companion

Written as a companion guide for the Worldbuilding Workbook, you can grab this as an ebook, or better yet purchase the paperbacks together for a more hands-on experience. This companion book is meant to be a sort of instruction manual on how you use your workbook, but also contains suggestions on how to use a three ring binder and create a workbook of your own instead.